CrossSection Class
Corridor cross section for use with CorridorOperator3D
NuGet/Assembly: Carmenta.Engine.5.16.2.nupkg (in the CEOperators assembly)
Syntax
public abstract class CrossSection : ResourceObjectRemarks
Base class for all cross sections used with CorridorOperator3D.
Inheritance Hierarchy
System.Object (not available in C#)
EngineObject
ResourceObject
CrossSection
CircleCrossSection
CustomCrossSection
RectangleCrossSection
TroughCrossSection
Platforms
Windows, Linux, Android
CrossSection Members
The CrossSection type has the following members.
Properties
| Name | Description |
|---|---|
| IsDisposed | Gets a value that tells whether the current CrossSection has been disposed. Inherited from EngineObject |
| Name | Gets or sets the name of the CrossSection. Inherited from ResourceObject |
| NativeHandle | Gets the native Carmenta Engine kernel object the current CrossSection represents. Inherited from EngineObject |
| IUserProperties.UserProperties | Gets the AttributeSet that contains the user properties. Inherited from IUserProperties |
Methods
| Name | Description |
|---|---|
| Clone | Creates a copy of an object. Inherited from EngineObject |
| Dispose | Releases the reference to the native Carmenta Engine kernel instance the EngineObject represents. Inherited from EngineObject |
| Equals | Determines whether this instance is equal to another. Inherited from EngineObject |